Vendor: Heldbergs Games
Type: Board Games
Price:
57.95
Designer |
Thade Precht |
Publisher | Heldbergs Games |
Players | 2-4 |
Playtime | 20-30 mins |
Suggested Age | 12 and up |
Vendor: Heldbergs Games
Type: Board Games
Price:
64.95
Designer |
Thade Precht |
Publisher | Heldbergs Games |
Players | 2-4 |
Playtime | 20-30 mins |
Suggested Age | 12 and up |
Vendor: Chess Geeks
Type: Board Games
Price:
36.95
The Best Chess Set Ever 1x Travel takes the best of the chess world and compiles it all in a compact box perfect for travel. The Staunton-style chess pieces are easy to handle and have a weighted, felted base that makes them perfect for indoor or outdoor play.
The Silicone board lays flat, and wipes clean so you don't have to worry about spills or creases. We also include our 32-page guide, “The Best Chess Strategy Guide Ever”. This guide features illustrated instructions that can help players of all skill levels whether you are just learning, or you are looking to take your skill to the next level.
WHAT IS IN THE PACKAGE?
SINGLE WEIGHTED CHESS PIECES
Play chess outside with this set of 32 single-weighted chess pieces. This set features felt bottoms on all of the pieces so they slide smoothly.
SPILL-RESISTANT SILICONE CHESSBOARD
This 15” x 15” silicone chess board is ideal for players of all ages. We chose silicone since it's spill-resistant and always wipes clean, you also don’t have to worry about creases in the board when you fold it up in the box! Use the algebraic notation to follow along with puzzles or learn strategies more quickly!
CHESS STRATEGY GUIDE
Our set includes an exclusive 32-page chess strategy guide offering everything you need to know to learn the basics and coordinate advanced attacks. The illustrated guide is organized by beginner, intermediate, and advanced play levels, helping players to develop strategic skills in increments. The Best Strategy Guide Ever is the critical, must-have handbook for players of every level.
Vendor: ABACUSSPIELE
Type: Board Games
Price:
72.15
Designer | Alex Randolph |
Publisher | ABACUSSPIELE |
Players | 1-99 |
Playtime | 30 mins |
Suggested Age | 10 and up |
Vendor: Schmidt Spiele
Type: Board Games
Price:
24.95
Designer |
Josef Friedrich Schmidt |
Publisher | Schmidt Spiele |
Players | 2-4 |
Playtime | 30-45 mins |
Suggested Age | 6 and up |
Note: This game is in German.
"Mensch ärgere Dich nicht" is a very well known German board game, developed by Josef Friedrich Schmidt in 1907/1908. The game was issued in 1914 and sold about 70 million copies. It is similar to Parcheesi, but has several considerably different rules.
In the most recent Mensch ärgere Dich nicht:
- You only roll with one die, not two. There are therefore no bonuses (which often give you choices in Parcheesi) and penalties for rolling doublets. Instead, you roll the die again if you rolled a 6.
- You start the game with a pawn on your enter space.
- It is much harder to enter a pawn after the beginning of the game. This happens on a 6 and it is compulsory. The probability is 16.67%, whereas the probability in Parcheesi to roll a 5 on one of two dice or with both dice together is considerably higher at 41.67%. So it is much less likely that you have more than one movable pawn which would present you with choices when you roll.
- There are no bonuses for capturing opponent's pawns or for reaching home.
- There are no safe places where you can't be captured by an opponent, not even your own enter space.
- You have to move any pawn off your enter space first chance you get unless there are no more pawns in waiting to enter as well. Which also reduces the number of decisions you can make.
- Blockades with two pawns of the same colour on a space aren't possible under the standard rules, they are only an optional variant.
- The board is somewhat different, particularly there is no home path leading up to a home square.
These differences are based on the rule PDFs of the Mensch ärgere dich nicht rules by Schmidt Spiele and the Parcheesi rules by Hasbro (version from 2001).
Vendor: Looney Labs
Type: Board Games
Price:
21.95
Designer |
Andrew Looney |
Publisher | Looney Labs |
Players | 2-4 |
Playtime | 15-30 mins |
Suggested Age | 8 and up |
Vendor: Gigamic
Type: Board Games
Price:
26.95
Designer |
Romain Froger Didier Lenain-Bragard |
Publisher | Gigamic |
Players | 2 |
Playtime | 15 mins |
Suggested Age | 8 and up |
Vendor: IV Studio (IV Games)
Type: Board Games
Price:
74.95
Designer |
Max Anderson Zac Dixon Austin Harrison |
Publisher | IV Studio (IV Games) |
Players | 1-4 |
Playtime | 45-90 mins |
Suggested Age | 14 and up |
Expansions |
Mythic Mischief: Ghosts Expansion Mythic Mischief: Trolls Expansion Mythic Mischief: Witches Expansion |
Vendor: Korea Boardgames
Type: Board Games
Price:
72.95
Designer |
Lee Sedol |
Publisher | Korea Boardgames |
Players | 2 |
Playtime | 20-60 mins |
Suggested Age | 8 and up |
Vendor: Steffen-Spiele
Type: Board Games
Price:
27.95
Designer |
Julien Griffon |
Publisher | Steffen-Spiele |
Players | 2 |
Playtime | 20-20 mins |
Suggested Age | 8 and up |
Vendor: Trefl
Type: Board Games
Price:
32.95
Designer |
Wolfgang Kramer Detlef Wendt |
Publisher | Trefl |
Players | 2-4 |
Playtime | 20-30 mins |
Suggested Age | 8 and up |
Vendor: Randolph
Type: Board Games
Price:
28.95
Designer |
Brian Burgoyne |
Publisher | Randolph |
Players | 1-5 |
Playtime | 20 mins |
Suggested Age | 8 and up |
Seaside is a game that features only wooden tokens, and being lightweight and super portable, can be played everywhere. Bring it along on your next adventure!
The sun is shining, as a light, salty wind sends cottony clouds scudding across the sky. Sandpipers filling their bellies with strange insects, crabs hiding under piles of rocks, seashells washed up on the sand, curling waves that break along the beach. Nature in its simplest beauty.
One token at a time, create your Seaside with the elements the sea sends your way. The goal of the game is to have the highest stack of tokens.
How to play:
Put all tokens in the Bag and mix them up. The Play area is divided into 2 spaces: The sea (central area) and the Seaside (area in front of each player)
On your turn, draw a token from the Bag, look at it secretly, choose the side that interests you and apply its effect. Once you have chosen the side of the token you'd like to play, it will remain like that for the rest of the game.
Once you've applied the token's effect, your turn is over; pass the Bag to the player on your left.
There are two types of tokens:
Tokens with a blue design are thrown into the sea
Tokens with a white design are placed on your Seaside
If you pick a token with a blue design and throw it into the sea, you immediately take another turn. Your turn ends when you pick a token with a white design and put it on your Seaside.
The key to the game lies in the interaction among the various elements of Seaside’s ecosystem. The Sandpiper allows you to fetch Isopods from the Sea. The more Beaches you have, the more Shells you can collect from the Sea. Having one Rock does nothing, but the second one you place allows you to collect all the Crabs from the Sea... and even steal one from another player! Finally, Waves wash across the Beach tiles and flip them over.
As soon as the bag is empty, the game is over. Stack up all the tokens from your Seaside, and the player with the highest stack wins!
—description from the publisher
Vendor: Cosmoludo
Type: Board Games
Price:
39.95
Designer |
Jérémy Partinico |
Publisher | Cosmoludo |
Players | 2 |
Playtime | 15 mins |
Suggested Age | 8 and up |
Vendor: Portal Games
Type: Board Games
Price:
30.95
Designer |
Przemek Wojtkowiak Łukasz Woźniak |
Publisher | Portal Games |
Players | 1-4 |
Playtime | 15-60 mins |
Suggested Age | 10 and up |
Vendor: R&R Games
Type: Board Games
Price:
20.95
Designer |
Mike Fitzgerald |
Publisher | R&R Games |
Players | 2-4 |
Playtime | 20-30 mins |
Suggested Age | 8 and up |
Score Cards is a two-player abstract "play-one-draw-one" card game with one simple goal: score! Each turn you’ll play a card from your hand, score it, then draw a new card to replace it. Every card has a unique scoring condition that will score differently based on the cards you have already played--as well as those your opponent has played. Map out your strategy to maximize your scoring, while also trying to limit your opponent’s! At the end of the round, a victory point is awarded to the player with the highest total score, as well as the player with the highest individual card score. Players' hands are carried over between rounds, allowing you to save powerful scoring combinations for just the right moment. After four rounds, whoever has the most victory points wins! Rules are also included for a three-player "Captain" variant, as well as a four-player "Partnerships" game.
—description from the publisher
Vendor: (Web published)
Type: Board Games
Price:
23.95
Designer |
Dustin Porta |
Publisher | (Web published) |
Players | 1-2 |
Playtime | 20-90 mins |
Suggested Age | 12 and up |
Vendor: Grand Gamers Guild
Type: Board Games
Price:
40.95
Designer |
Richard Yaner |
Publisher | Grand Gamers Guild |
Players | 1-4 |
Playing Time | 30-60 mins |
Suggested Age | 13 and up |
Honor | 2021 5 Seasons Best International Strategy Nominee |
Vendor: Zoch Verlag
Type: Board Games
Price:
60.95
Designer |
Pim Thunborg |
Publisher | Zoch Verlag |
Players | 2-5 |
Playtime | 60-150 mins |
Suggested Age | 12 and up |
Vendor: 25th Century Games
Type: Board Games
Price:
61.95
Designer |
Jeffrey D. Allers |
Publisher | 25th Century Games |
Players | 2-4 |
Playtime | 30-30 mins |
Suggested Age | 8 and up |
Vendor: 25th Century Games
Type: Board Games
Price:
54.95
Designer |
Mondo Davis |
Publisher | 25th Century Games |
Players | 2-6 |
Playtime | 20-45 mins |
Suggested Age | 8 and up |
Vendor: Meromorph Games
Type: Board Games
Price:
25.95
Designer | Kevin Bishop |
Publisher | Meromorph Games |
Players | 2-5 |
Playtime | 10-30 mins |
Suggested Age | 12 and up |
Trapped in a drowned world, you and your allies are doomed -- or are you? Using the mystical deck of The Shipwreck Arcana and a healthy dose of logic, you can predict each others' fates and escape unscathed. Make haste, though -- there aren't many hours left...
The Shipwreck Arcana is a compact, co-operative game of deduction, evaluation, and logic, combining simple and speedy play with deep strategy. Players take turns playing tokens according to rules found on an ever-changing tableau of arcana cards in order to convey information to the rest of the group before their doom arrives. The players must collectively guess 7 fates before time runs out! A wrong guess or a fading Arcana card will advance the Hours towards dawn.
WHAT MAKES IT UNIQUE
Create and solve complex deduction puzzles. Players take turns having and deducing information. Communication mechanics encourage participation. The active player can't speak, so no single player can carry the group to victory by themselves. Plays well with any mix of veterans and newcomers. New players have the opportunity to learn and discuss strategy openly with more experienced players. Accommodates drop-in/drop-out play. Gameplay easily supports adding or removing players on the fly, without interrupting the pace of the game. Complex strategy, simple gameplay. During your turn, you draw two tokens and play one. Easy!
Includes 15 expansion cards for extra challenge, right in the box!
Vendor: Steve Jackson Games
Type: Board Games
Price:
36.95
Designer | |
Publisher | Steve Jackson Games |
Players | 2 |
Playtime | 90 mins |
Suggested Age | 10 and up |
Honors | 1995 Fairplay À la carte Winner |
ETA Q1 2024
Knightmare Chess adds a whole new element of unpredictability to the static game of standard Chess by giving players cards that they can play before, after, or sometimes instead of their turns. Some cards affect only a single move, while others change the entire game. Multiple variants are included in the rules.
The 2014 edition of Knightmare Chess includes the cards from both Knightmare Chess and Knightmare Chess 2 — 158 cards in all.
Vendor: Pegasus Spiele
Type: Board Games
Price:
40.95
Designer |
Reiner Knizia |
Publisher | Pegasus Spiele |
Players | 2-4 |
Playtime | 45-60 mins |
Suggested Age | 8 and up |
Vendor: 25th Century Games
Type: Board Games
Price:
38.95
Designer |
Jeffrey D. Allers |
Publisher | 25th Century Games |
Players | 2-4 |
Playtime | 30 mins |
Suggested Age | 8 and up |
As the newest hires at the local bakery, you have been assigned to work with the hottest selling items - the donuts. Your job is twofold: to arrange the donuts in the display case, and to put together boxes to fulfill customer orders. You’ll also want to make an extra push to sell donuts with sprinkles and coffee, as these can earn you extra cash. Sell your delicious treats better than any of the other employees, and you’ll be walking home with the most money at the end of the day.
In Donut Shop, players will be taking turns placing Donut Tiles in the Display Case, earning points based on how many donuts of the same type are connected. Players then have the opportunity to box groupings of donuts in the Display Case in order to fulfill customer requests from their Order Cards and earn extra money.
Bonuses can also be earned from special orders for coffee donuts with sprinkles. At the end of the game, the player that has earned the most money from their donut placement and order fulfillment wins!
A player’s turn consists of the following actions:
1. Add a Donut Tile to the Display Case
2. Score for donut placement
3. Box donuts (optional)
4. Draw a new Donut Tile and Order Card
Vendor: 25th Century Games
Type: Board Games
Price:
37.95
Designer |
Mondo Davis |
Publisher | 25th Century Games |
Players | 2-6 |
Playtime | 20-45 mins |
Suggested Age | 8 and up |