Vendor: Gryphon Games
Type: Board Games
Price:
0.00
Designer | Sid Sackson |
Publisher | Gryphon Games |
Players | 3-7 |
Playtime | 30-45 mins |
Suggested Age | 10 and up |
Family | Sid Sackson Signature Series - Sleuth, Venture and Monad |
Sleuth is the timeless classic deduction game by legendary designer Sid Sackson. Players are searching for a missing gem, one of the 36 Gem cards which has been removed and hidden before the start of the game. The 35 remaining Gem cards are distributed among the Players, with extras publicly displayed. Using logic and deduction, and cards from the Search deck, players question their opponents for evidence as they race to win by being the first to identify the missing gem.
Many editions of Sleuth have been produced over the past 50+ years since its first release in 1971. Eagle-Gryphon Games has taken a fresh approach to the art for this 2024 edition by commissioning Jake Seven, an American-born artist and art instructor who lives and works in Hobart, Tasmania. His art includes many public and private large-scale murals (see JakeSeven.com). About the art for Sleuth, Jake says: “Tasmania’s unique natural landscape is a confluence of complex geology, which has shaped its wide range of biodiversity. Over hundreds of millions of years, Tasmania has been shaped, sculpted, and molded by sea levels rising and falling, leaving a myriad of mineral rock deposits, several large magmatic intrusions, and resulting eventually in the glacial formation of most of its many dramatic peaks and valleys. The colors of Tasmania are vibrant and diverse, rich in tone, and bold in presence. The Gems represented in Sleuth are Agates, Topaz, and Sapphires. They can all be found in Tasmania’s diverse terrain, and they act as beacons of Tasmania’s exciting and tumultuous geological history. The box cover image and its gemstones display Tasmania’s mysterious and complex natural history, eccentric ecology, radiant colors, and dramatic environment.”
Vendor: Gryphon Games
Type: Board Games
Price:
0.00
Designer |
Bruno Faidutti Alan R. Moon |
Publisher | Gryphon Games |
Players | 3-8 |
Playtime | 20-40 mins |
Suggested Age | 8 and up |
Honors | 2011 Japan Boardgame Prize U-more Award Nominee |
Incan Gold: Recovering the Ancient Artifacts
The new edition of Incan Gold features all-new art by Mila Harbar, and includes the New Dangers expansion. This includes a new Assist action to throw a wrench into others’ plans, and Event cards that switch up gameplay each round.
A local university in Peru has reported that the excavation site of an Incan temple is about to collapse. They have hired an expedition to venture into the ruins to recover artifacts rumored to be in the temple before they are lost forever. Players will explore the hazardous ruins
of the temple in five rounds, recovering gems and artifacts while pressing their luck with how deep into the temple they will explore, thus risking the loss of everything they have collected during that round. The player who discovers the most treasure wins!
Incan Gold is an award-winning game in which players push their luck as they head into a ruined temple, attempting to recover the most gems and artifacts. Each turn, a card is turned over that with new treasures or a new hazard. Players can attempt to escape, keeping the loot that they’ve acquired, or stay in the temple, hoping for more reward.
As players escape, those in the temple will acquire bigger shares of new treasures found, but also run the risk of being forced to drop it all and flee if the same hazard card is drawn twice. The tension mounts as players decide whether to explore or exit. Up to eight people can play this game, making it a great game for parties and other gatherings. With quality components and a compelling theme, Incan Gold will be the first choice of large groups looking for a fun filled game.
GRYPHON BOOKSHELF SERIES #6
Components:
Vendor: Button Shy
Type: Board Games
Price:
0.00
Designer |
Scott Almes |
Publisher | Button Shy |
Players | 1 |
Playtime | 10-15 mins |
Suggested Age | 8 and up |
Expansion For |
The Royal Limited |
A stormy night. An isolated train traveling through the English countryside. It’s the perfect spot for a heinous crime. But the killer didn’t account for a renowned detective on board…
This 3-card expansion for The Royal Limited adds Detective, Victim, and Murderer cards along with some gameplay changes.
What would a train be without a little murder mystery? In this 3-card expansion, you must find the victim and catch the killer before time runs out or lose the game.
The player’s goal is to, by the end of the game, have the detective find the victim and arrest the murderer. To do this, they will move the detective along the train and land on spaces with the assigned VIP.
In addition to the normal scoring, both the victim and murderer cards must be flipped to green, or else you lose.
Vendor: Button Shy
Type: Board Games
Price:
0.00
Designer |
Dustin Dobson Yann Perrin Jay Yeates Milan Zivkovic |
Publisher | Button Shy |
Players | 1-4 |
Playtime | 20 mins |
Suggested Age | 10 and up |
Expansion For |
Battlecrest: Metronn Base Game |
How about some more heroes? With more heroes you can get a lot of variety out of your games. You can also play them in solo (either as or against them) and even play 3-4P team games.
Includes:
Griyan Hero set and AI sheet (for solo play).
Mub Zane Hero set and AI sheet (for solo play).
Imperator II solo expansion.
What is the mark of a true champion? Legendary heroes clash across the Neververse to find out.
Battlecrest is a card-based tactical skirmish game for 2 players (1-4 with expansions). With perfect information, players must truly outwit their opponent to win.
Characters are composed of 6-card sets featuring a hero card, a health tracker, and action cards. Occasionally a minion or item will replace an action card.
The map is built of 6 cards as well, with the cards randomly placed in a set pattern.
Players take turns maneuvering their characters around the dynamic, and often dangerous map while unleashing powerful attacks. As action cards are used they open up new possibilities and empower the character’s battlecrests. Build up to decisive strikes or refocus to get powers back. Every character has a unique set of actions and preferred tactics, so no two battles play the same.
—description from the publisher
Vendor: Button Shy
Type: Board Games
Price:
0.00
Designer |
Scott Almes |
Publisher | Button Shy |
Players | 1 |
Playtime | 10-15 mins |
Suggested Age | 8 and up |
Expansion For |
The Royal Limited |
Business is booming! Running two lines on parallel tracks allows for maximum profits, as long as there are enough passengers.
Second Line is a 4-card expansion for The Royal Limited that introduces additional train cards in a new color and allows players to operate a second train below their first line.
To play with the Second Line expansion, shuffle all train cards together to begin. Draw one additional card each turn and place cards into either row following the normal rules. Beware: the new grey train cars can only accept passengers that match the number (as well as VIPs). Keep your trains close in length, as you’ll lose automatically if one is too far behind when the game ends.
Vendor: Button Shy
Type: Board Games
Price:
0.00
Designer |
Dustin Dobson Roshni Patel Milan Zivkovic |
Publisher | Button Shy |
Players | 2 |
Playtime | 20 mins |
Suggested Age | 10 and up |
Expansion |
Battlecrest: Expansion Collection #3 |
Metronn: a massive city filled with neon color and alien architecture. In the labyrinth of alleys between districts a grinning sentrybot chases a twisted figure, bent by dark magic. As their battle explodes suddenly in the middle of the street, bystanders run for cover while cameras broadcast every move to giant screens. Finally, a spectacle worthy of Metronn.
The Metronn Base Game includes two heroes, Kaladeos and Exa (and her minion, Sparkles), and the Metronn map. All in just 18 cards, packed in our little wallets. No additional components are needed to play, though it is compatible with all other Battlecrest products (including the Fellwoods Base Game, the Imperator Solo Expansion, and the team play rules).
What is the mark of a true champion? Legendary heroes clash across the Neververse to find out.
Battlecrest is a card-based tactical skirmish game for 2 players (1-4 with expansions). With perfect information, players must truly outwit their opponent to win.
Characters are composed of 6-card sets featuring a hero card, a health tracker, and action cards. Occasionally a minion or item will replace an action card.
The map is built of 6 cards as well, with the cards randomly placed in a set pattern.
Players take turns maneuvering their characters around the dynamic, and often dangerous map while unleashing powerful attacks. As action cards are used they open up new possibilities and empower the character’s battlecrests. Build up to decisive strikes or refocus to get powers back. Every character has a unique set of actions and preferred tactics, so no two battles play the same.
—description from the publisher
Vendor: Button Shy
Type: Board Games
Price:
0.00
Designer |
Scott Almes |
Publisher | Button Shy |
Players | 1 |
Playtime | 15 mins |
Suggested Age | 8 and up |
At the edge of the horizon, the nightmares begin. You, and you alone, defend the lighthouse that keeps them at bay. Can you keep this beacon shining until the dawn, or will you succumb to the spreading darkness?
The Last Lighthouse is the fourth Simply Solo entry from Scott Almes. Protect against an ever-growing line of unique nightmares by deploying specialized traps. Place traps wisely to eliminate as many nightmares as possible before they damage your lighthouse and ultimately destroy it. With elegant rules and multiple levels of difficulty, The Last Lighthouse offers plenty of challenge for both casual and dedicated players.
Vendor: Nothing But Games
Type: Board Games
Price:
0.00
Designer |
Mickaël Bour Robert Palmer |
Publisher | Nothing But Games |
Players | 2-4 |
Playtime | 30-45 mins |
Suggested Age | 10 and up |
Vendor: Nothing But Games
Type: Board Games
Price:
0.00
As their offensive progresses, the Grey Order unveils some of their plans. In the northwest, it intends to prevent any alliance between the Whitelands and the Nakka, while attempting to take control of the latter’s primordial forests. A little further south, the order of patriarchs of the Western forges seem to be trampling on the old trade agreements giving access to the precious Hilgard steel, one of the pillars of the Order's power.
The peoples that are under attack will not allow themselves to be dominated as resistance is organized. Unbeknownst to all, a sinister evil is emerging in the South West that could well become the greatest danger AracKhan has ever faced... For or against the Grey Order, players will have to give their best in order to win the wars of AracKhan!
CONTENTS
● The Grey Order has 3 new exclusive faction cards to establish its dominance.
● The Nakka, the Whitelands and the Blight strike back: 1 new card for each faction.
● Bring the clashes to the borders of Byartur with the new 48-spaces battle mat.
● The new Terrain mode and its 8 cards will allow you to customize the battlefield with each game.
● The 48-page Strategy Guide is filled with lessons for any AracKhan Wars player wishing to progress: strategic reflections, faction-by-faction analyzes, study of the 6 exclusive cards of this expansion and new faction deck lists. These will all be great assets to win the game. Terrain mode rules, a short story on Seneschal Arys Riven and a recap of the game structure, integrating all game modes, complete this essential read.
Vendor: Gray Orc Games
Type: Board Games
Price:
0.00
Lucias "Hondo" McAlister is a ruthless outlaw and gunfighter-for-hire, ready to sell his guns to the highest bidder.
This package contains four miniatures and matching gang cards for use with A Town Called Despair.
Vendor: Gray Orc Games
Type: Board Games
Price:
0.00
Add in the multi-story water tower to your games of A Town Called Despair!
Dive behind the woodsheds for cover, or if you're brave enough, hope the outhouse can block bullets!
Vendor: Gray Orc Games
Type: Board Games
Price:
0.00
Designer |
Larry Grayson |
Publisher | Gray Orc Games |
Players | 2-5 |
Playtime | 45-120 mins |
Suggested Age | 10 and up |
Vendor: Gray Orc Games
Type: Board Games
Price:
0.00
Designer |
Larry Grayson |
Publisher | Gray Orc Games |
Players | 2-4 |
Playtime | 45-90 mins |
Suggested Age | 10 and up |
Vendor: Mid Level Meeple
Type: Board Games
Price:
0.00
Designer |
Jonathan Hartzell Jennifer Hartzell |
Publisher | Mid Level Meeple |
Players | 2-6 |
Playtime | 30-90 mins |
Suggested Age | 14 and up |
Vendor: Atomic Mass Games
Type: Board Games
Price:
54.95
Publisher | Atomic Mass Games |
Players | 2 |
Playtime | 90 mins |
Suggested Age | 14 and up |
ETA Q3 2024
The rest of the Rebels join Star Wars: Shatterpoint! Hera Syndulla leads the squad as captain of the Ghost. The Mandalorian Sabine Wren’s explosive firepower is only matched by her revolutionary artistry. The cranky and willful astromech C1-10P, more commonly known as “Chopper”, performs hasty repairs, and plays a key role facilitating their risky heists.
—description from the publisher
Vendor: Atomic Mass Games
Type: Board Games
Price:
54.95
Publisher | Atomic Mass Games |
Players | 2 |
Playtime | 90 mins |
Suggested Age | 14 and up |
ETA Q3 2024
Star Wars: Shatterpoint players can add the first half of the Rebel Specters to their collection—a trio of power hitters and risk-takers! Kanan Jarrus was one of the few Jedi to survive Order 66. In hiding, he trained Ezra Bridger as an apprentice, offering a path back to his own destiny. Watching their backs is the “muscle” of the crew, Garazeb “Zeb” Orrelios, a Lasat with a particular fondness for beating up stormtroopers.
—description from the pulisher
Vendor: Atomic Mass Games
Type: Board Games
Price:
63.95
Publisher | Atomic Mass Games |
Players | 2 |
Playtime | 90 mins |
Suggested Age | 14 and up |
ETA Q3 2024
The Today the Rebellion Dies squad pack includes Iden Versio and the elite units of the Inferno Squad to create a strike team for the skirmish miniatures game Star Wars: Shatterpoint.
The Inferno Squad has proven its prowess in numerous clandestine missions, carrying out assassinations and lightning strikes to protect the Empire's most important secrets.
Multilingual squad pack for the skirmish miniatures game Star Wars: Shatterpoint
Mission team with Iden Versio, Gideon Hask, Del Meeko and Imperial Special Forces
Beautifully modelled miniatures that are ideal for dedicated miniature players, newcomers to the hobby and for painting alike
Contains 5 highly detailed, unpainted miniatures, 4 command cards, 4 battle style cards and 4 unit value cards
—description from the publisher
Vendor: Atomic Mass Games
Type: Board Games
Price:
15.95
Publisher | Atomic Mass Games |
Players | 2 |
Playtime | 90 mins |
Suggested Age | 14 and up |
ETA Q3 2024
Players can embark on a new Star Wars: Shatterpoint mission with this mission pack! Featuring a new Mission card and 9 Struggle cards, Never Tell Me the Odds Mission Pack adds more variety to games of Shatterpoint with new objective layouts and new mission special rules.
—description from the designer
Vendor: Atomic Mass Games
Type: Board Games
Price:
55.95
Publisher | Atomic Mass Games |
Players | 2 |
Playtime | 90 mins |
Suggested Age | 14 and up |
ETA Q3 2024
The Real Quiet Like squad pack includes Han Solo, Chewbacca and a Rebel strike team to create a strike team for the skirmish miniatures game Star Wars: Shatterpoint.
Featuring Han Solo along with the fiercely loyal Wookiee Chewbacca, who wields a mighty bowcaster and uses his tremendous muscle power on dangerous missions, this Rebel strike force fights to restore freedom to the Galaxy.
Multilingual squad pack for the skirmish miniatures game Star Wars: Shatterpoint
Mission team with Han Solo, Chewbacca and a strike force of elite Rebel commandos
Beautifully modelled miniatures that are ideal for dedicated miniature players, beginners to the hobby and for painting alike
Contains 4 highly detailed, unpainted miniatures, 3 command cards, 3 battle style cards and 3 unit value cards
—description from the publisher
Vendor: Plague Island Games
Type: Board Games
Price:
142.95
Designer |
Kris Van Beurden |
Publisher | Plague Island Games |
Players | 1-2 |
Playtime | 120-180 mins |
Suggested Age | 14 and up |
ETA Q3 2024
Deluxe Version Includes:
- miniatures
- metal coins
In SPARTA! command Athenians or Spartans in a battle to rule the Greek world.
Achieve dominance and control valuable regions that grant unique benefits - be it the wealth of Sicily, the fleets of Corinth, or alliances with larger cities like Thebes or Syracuse to provide fresh recruits for battle. You might even rally the Persians and Macedonians to your side.
Command The Conflict!
March armies and sortie fleets to raid enemy territories. Siege valuable cities, and engage your foes in fierce battles. Steel your nerves when you enter the fray of battle, as it is bloody and swiftly resolved using an elegant card-based system.
Who Will Head Your Efforts?
Lead your forces with legendary characters such as Pericles and Cleon. Each leader has a unique ability, be it combat prowess or cunning diplomacy.
Characters may become experienced— flipping the leader to their upgraded form with a more powerful ability.
Meet your foes on the bloody battlefield
Balance diplomacy, economy, and military might in this card-driven game of historic conflict!
The Splendour Of Greece Is Yours For The Taking!
SPARTA! is for 1-2 players (SOLO bot is included) & plays in 2-3 hours.
Includes all of these historical scenarios:
- First Peloponnesian War
- Second Peloponnesian War
- Theban/Spartan War
- Cleomenian War
Vendor: Plague Island Games
Type: Board Games
Price:
114.95
Designer |
Kris Van Beurden |
Publisher | Plague Island Games |
Players | 1-2 |
Playtime | 120-180 mins |
Suggested Age | 14 and up |
ETA Q3 2024
In SPARTA! command Athenians or Spartans in a battle to rule the Greek world.
Achieve dominance and control valuable regions that grant unique benefits - be it the wealth of Sicily, the fleets of Corinth, or alliances with larger cities like Thebes or Syracuse to provide fresh recruits for battle. You might even rally the Persians and Macedonians to your side.
Command The Conflict!
March armies and sortie fleets to raid enemy territories. Siege valuable cities, and engage your foes in fierce battles. Steel your nerves when you enter the fray of battle, as it is bloody and swiftly resolved using an elegant card-based system.
Who Will Head Your Efforts?
Lead your forces with legendary characters such as Pericles and Cleon. Each leader has a unique ability, be it combat prowess or cunning diplomacy.
Characters may become experienced— flipping the leader to their upgraded form with a more powerful ability.
Meet your foes on the bloody battlefield
Balance diplomacy, economy, and military might in this card-driven game of historic conflict!
The Splendour Of Greece Is Yours For The Taking!
SPARTA! is for 1-2 players (SOLO bot is included) & plays in 2-3 hours.
Includes all of these historical scenarios:
- First Peloponnesian War
- Second Peloponnesian War
- Theban/Spartan War
- Cleomenian War
Vendor: Adventure Together
Type: Board Games
Price:
109.95
ETA Q3 2024
Contrive a world of colorful charm and whimsy with the SOURCE: Starter Fantasy Forest terrain system. Build any world you can imagine on your tabletop with a simple, modular, stacking hex terrain system. Place and build dreamy moss-carpeted forest floors dotted with mushrooms, twigs, and stones. Carve out ponds of clear water teeming with koi fish. Plant mystical mushroom and charming fruit and vegetable patches in your own imagined woods. Beautifully hand-illustrated worlds spring to life with hexes and tiles precisely sized for all of your favorite tabletop, wargaming, or roleplaying games. SOURCE will pair with Adventure Together’s Source Application, where players can discover, review, and contribute to the development of new games, terrain, and print-and-play experiences designed for the SOURCE system - placing community at the heart of all we do. Multiple new biomes and themes coming soon!
Vendor: Mariucci J. Designs, LLC
Type: Board Games
Price:
61.95
Designer |
Frank Calcagno Jr Jonathan Mariucci James Spaid |
Publisher | Mariucci J. Designs, LLC |
Players | 1-6 |
Playtime | 240-1200 mins |
Suggested Age | 14 and up |
ETA Q2 2024
This choose-your-own-path, board game/novel hybrid, offers a wondrous new way to experience the world of the Greenflame Forest amidst the return of the goddess Adrimon. Play through the Forests of Adrimon (Volume II) in an entirely new way and drive the unfolding of a complex and epic story with the heroes you choose at the story's core. Your heroes will be pulled into the narrative and their decisions will guide how the story unfolds.
You will only experience a fraction of the content during each play-through, which means your games can unfold differently each time you play. Gain epic gear, unique campaign-only equipment and statuses, and power level your heroes throughout the entire length of the story. You will find that the allies you make, and the statuses and campaign items you gain may affect the story in completely different and unforeseeable ways in the future.
—description from the publisher
Vendor: Mariucci J. Designs
Type: Board Games
Price:
36.71
Designer | Jonathan Mariucci |
Publisher | Mariucci J. Designs, LLC |
Players | 1-7 |
Playtime | 60-180 mins |
Suggested Age | 12 and up |
Expansion For |
HEXplore It: The Valley of the Dead King |
Return to the Valley in this expansion pack. Like the Forests of Adrimon expansion, you’ll find all new rules for the 1 vs. All play style and a ton of new content tucked inside!
Contents:
Vendor: Social Experiment Gaming
Type: Board Games
Price:
23.95
Designer |
Jason Duncan |
Publisher | Social Experiment Gaming |
Players | 2-6 |
Playtime | 30-45 mins |
Suggested Age | 18 and up |
ETA Q3 2024
Description from the publisher:
I Mustache U is a social party game where players use cards to make predictions about each other and earn points for predicting correctly. At the end of the agreed number of rounds, the player with the most points wins. In the event of a tie, participants can either declare the leading players co-winners or have the point leaders enter an elimination round where they take turns being dealer until one player earns a point and others do not.
There are two roles that change throughout the game: the dealer and players. Each participant begins the game with over/under and yes/no cards they use to make their predictions about the dealer.
Play begins when the first dealer selects a card from the stack, reads the prediction to be made, then reveals the card to all players. Each player signifies how they think the dealer will respond by placing their prediction card face-down in front of them. Once all players have locked in their predictions, the dealer reveals their answer, and players flip their prediction cards face-up. The number of correct predictions by the players will determine how many correct predictions the dealer will need to take the card and earn a point.
Using the same prediction selected by the dealer, players place their answer card face-down in front of them to lock in their answers about themselves. The dealer then makes the same prediction about each player. If the dealer makes at least as many correct predictions about the players as the players made about them, the dealer places the active card in front of them, signifying they've earned one point. A tie favors the dealer, as long as they've made at least one correct prediction. Play continues by the next clockwise player becoming the dealer and drawing a new card from the stack. Whether you're looking to meet a stranger or learn very personal things about your friends, I Mustache U is an exciting experience that is sure to create memorable moments and connect people through play.