Vendor: vaibhavhospital
Type:
Price:
10.00
One Piece CG: Store Tournament Vol.6
Time: 6:00pm
Entry: $10
Structure: 3/4 rounds Swiss, 35 minutes best of one
Prizing:
1st: Tournament Pack Vol.6 -Winner Pack x1
All other participants: Tournament Pack Vol.6 - Tournament Pack x1
Store Credit will distributed to X-0 & X-1s based on number of players
*If this product is "out of stock", the event has reached the capacity. You can e-mail us to join the wait list (First come first serve)
* Reservations can be refunded up to 24 hours before event
Vendor: Red Raven Games
Type: Board Games
Price:
77.75
Vendor: Stonemaier Games
Type: Board Games
Price:
78.65
Designer |
Jamey Stegmaier |
Publisher | Stonemaier Games |
Players | 1-5 |
Playtime | 60-90 mins |
Suggested Age | 14 and up |
Vendor: Rebel
Type: Board Games
Price:
137.65
Vendor: Repos Production
Type: Board Games
Price:
51.95
Designer |
Antoine Bauza |
Publisher | Repos Production |
Players | 3-7 |
Playing Time | 30 mins |
Suggested Age | 10 and up |
Expansions |
7 Wonders (Second Edition): Armada 7 Wonders (Second Edition): Cities 7 Wonders (Second Edition): Leaders 7 Wonders: Edifice |
Accessories |
Folded Space - 7 Wonders (Second Edition) Gaming Trunk - Wonderment Organizer 2nd Edition for 7 Wonders (Second Edition) (Black) |
Vendor: Repos Production
Type: Board Games
Price:
51.35
Designer |
Antoine Bauza |
Publisher | Repos Production |
Players | 2-7 |
Playtime | 25 mins |
Suggested Age | 8 and up |
Honors |
|
Expansion | 7 Wonders: Architects: Medals |
Vendor: Devir
Type: Board Games
Price:
41.45
Designer |
Ariel Di Costanzo Javier Pelizzari |
Publisher | Devir |
Players | 1-4 |
Playtime | 120 mins |
Suggested Age | 14 and up |
People refer to this vast place only as the desert since no one remembers what was here before. The golden age of human beings has long passed. Now there is only sand, and the only hope is in the humidity.
Travelers cross the desert that stretches from the slopes of the Akaishi Mountains to the cliffs of Seaclaw. Half-ruined ancient cities are home to the last human communities struggling to survive by foraging for what little green remains standing. These desert travelers transport goods on the backs of their caterpillars. Although their only goal is to make as much money as they can, at the same time and in a more or less deliberate way, they are helping to bring life back to the desert by carrying small plants from the artificial greenhouses of the cities to the most remote corners of this ocean of sand.
Designed by Ariel Di Costanzo and Javier Pelizzari and illustrated by Ernest Sala, Sand is a game with a main mechanism of pick-up-and-deliver that can be enjoyed alone or in groups of up to four players in games of about 120 minutes long. Players have to earn as much gold as possible after six rounds (five in a four-player game) to win.
In Sand, players put themselves in the shoes of these intrepid desert travelers who travel the paths of the board and visit the different towns. They collect goods to take them to other places and thus earn gold for the transport service. They cross the dunes on the backs of their faithful caterpillars, which, cared for, will grow and help players complete their tasks more effectively. Along the way they will be joined by helpful companions and be entrusted with missions that, if completed, will bring good benefits at the end of the journey. Help the plants take root again, and perhaps there is still some hope for this desolate place...
—description from the publisher
Vendor: Oink Games
Type: Board Games
Price:
38.85
Designer |
Hashimoto Atsushi (橋本淳志) |
Publisher | Oink Games |
Players | 2-5 |
Playtime | 20 mins |
Suggested Age | 8 and up |
Honor | 2022 Japan Boardgame Prize Voters' Selection Nominee |
Vendor: Wizards of the Coast
Type: Magic
Price:
0.00
Modern Horizons 3 brings a heaping helping of exciting new cards to Modern, one of Magic's most celebrated formats. Whether your players haven't picked up a set in a while or are card-slinging veterans, there's something for everyone to love.
Prerelease is your community’s first opportunity to get their hands on the newest Magic: The Gathering release and explore what the set has to offer, and Prerelease Packs are the perfect product to fuel the first events of this new set.
Contents:
6 Modern Horizons 3 Play Boosters; each Play Booster contains 14 Magic cards
1 foil, year-stamped Rare or Mythic Rare
1 Magic: The Gathering Arena code card (only available in select regions)
1 deck box
1 Spindown die
Vendor: Viz Media LLC
Type: Book
Price:
0.00
The second premium box set of One Piece, one of the most beloved and bestselling manga series of all time!
As a child, Monkey D. Luffy dreamed of becoming King of the Pirates. But his life changed when he accidentally gained the power to stretch like rubber…at the cost of never being able to swim again! Years, later, Luffy sets off in search of the "One Piece," said to be the greatest treasure in the world...
This set includes volumes 24-46, which comprise the third and fourth story arcs of the series, Skypiea and Water Seven. With exclusive premiums and great savings over buying the individual volumes, this set is a pirate’s treasure for any manga fan!
Vendor: Zygomatic
Type: Board Games
Price:
12.95
Publisher | Zygomatic |
Players | 2-8 |
Playtime | 15 mins |
Suggested Age | 6 and up |
Test your observational skills and hone your reflexes with the award-winning gameplay of Spot It!, a game of lightning-fast choices. With dozens of awards and possible versions married to elegant gameplay, Spot It! has become a global phenomenon.
This box Includes: Spot it! Classic and Spot it! Camping
--Multiple mini-games allow endless playability
-Easy to learn and quick to teach
-A game of observation & speed
-This multilingual edition includes: English & French
Vendor: Zygomatic
Type: Board Games
Price:
16.95
Publisher | Zygomatic |
Players | 2-8 |
Playtime | 15 mins |
Suggested Age | 6 and up |
Test your observational skills and hone your reflexes with the award-winning gameplay of Spot It!, a game of lightning-fast choices. With dozens of awards and possible versions married to elegant gameplay, Spot It! has become a global phenomenon.
This box Includes: Spot it! Classic and Spot it! Camping
--Multiple mini-games allow endless playability
-Easy to learn and quick to teach
-A game of observation & speed
-This multilingual edition includes: English & French
Vendor: Zygomatic
Type: Board Games
Price:
16.95
Publisher | Zygomatic |
Players | 2-8 |
Playtime | 15 mins |
Suggested Age | 6 and up |
Test your observational skills and hone your reflexes with the award-winning gameplay of Spot It!, a game of lightning-fast choices. With dozens of awards and possible versions married to elegant gameplay, Spot It! has become a global phenomenon.
This box Includes: Spot it! Classic and Spot it! Camping
--Multiple mini-games allow endless playability
-Easy to learn and quick to teach
-A game of observation & speed
-This multilingual edition includes: English & French
Vendor: Zygomatic
Type: Board Games
Price:
24.95
Publisher | Zygomatic |
Players | 2-8 |
Playtime | 15 mins |
Suggested Age | 6 and up |
Test your observational skills and hone your reflexes with the award-winning gameplay of Spot It!, a game of lightning-fast choices. With dozens of awards and possible versions married to elegant gameplay, Spot It! has become a global phenomenon.
This box Includes: Spot it! Classic and Spot it! Camping
--Multiple mini-games allow endless playability
-Easy to learn and quick to teach
-A game of observation & speed
-This multilingual edition includes: English & French
-This multilingual edition includes: English & French
Vendor: Bitewing Games
Type: Board Games
Price:
18.95
Designer |
Ryan Courtney |
Publisher | Bitewing Games |
Players | 2-4 |
Playtime | 30 mins |
Suggested Age | 14 and up |
Expands | Trailblazers |
In Trailblazers: Sasquatch Expansion players cooperate together to build hiking, biking, and kayaking loops in a shared area. But be careful, one player might secretly be a traitorous Sasquatch seeking to sabotage your trailblazing efforts!
Sasquatch wants to be left alone and will thus do anything he can to keep pesky humans out of his woods — including undermining trail construction. If there is a Sasquatch in the game, then the other players (humans) want to find him!
How to Play:
Deal out the secret identity cards. All players are humans, but one player might secretly be Sasquatch.
On your turn: Play 1 trail card, discard the other facedown into a discard row of your choice. Then draw back up to 2 trail cards.
If you are Human: Cooperate together to build hiking, biking, and kayaking loops through new hybrid camps to maximize your points… and keep an eye out for the sneaky Sasquatch.
If you are Sasquatch: Blend in with the Humans while subtly sabotaging their trails. Reveal yourself when you think you can win, or ride it out until the end-game scoring to determine the victor.
If Sasquatch is revealed, then Humans must race to build a loop through his location before their turns run out. If Sasquatch is not revealed (or there was no Sasquatch), then Humans tally up their loop points to see if they won.
The game ends after a Sasquatch Hunt or when a discard row is full.
This expansion is compatible with any edition of Trailblazers.
—description from the publisher
Vendor: Bitewing Games
Type: Board Games
Price:
54.95
Designer |
Ryan Courtney |
Publisher | Bitewing Games |
Players | 2-5 |
Playtime | 30 mins |
Suggested Age | 14 and up |
Legend tells of the abandoned Spectral Manor coming to life at the stroke of midnight on a Crimson Moon — an event that rarely takes place more than once per century. On that night and that night alone, in certain rooms vast treasures appear, granting unspeakable wealth to those brave enough to find and claim them. But those who enter this mansion do so at their peril as some rooms awaken ghosts and curses that claim any who are foolish enough to enter. Rumors speak of glyphs and sigils found within the manor only on Crimson Moon night; these markings offer hints and clues — indicating both where treasures can be found and where paranormal traps lie in wait.
In Spectral, players control competing bands of treasure hunters. These bands enter the Spectral Manor on the night of the Crimson Moon and race to uncover and stake out the locations of the treasures before midnight. As they discover and decipher the glyphs, they can avoid rooms where demons secretly slumber and selfishly keep such information from their rivals. Meanwhile, locations of the manor that promise to conjure the most treasure will see multiple clans clashing over the territory. Through deduction, bidding, betting, and bluffing, players will uncover and harness the secrets within. The game ends after a player has placed all of their treasure hunters or if all players consecutively pass. The band that claims the most treasure while avoiding cursed rooms will come away victorious.
Spectral features multiple challenge levels — beginner mode, standard mode, and advanced modules — so that you can tailor the game to your experience.
-description from publisher
Vendor: UVS Games
Type:
Price:
26.95
UVS Games is proud to bring this marriage of Star Realms, an award winning deck-building game originally released by Wise Wizards in 2014, and Star Trek, the sci fi series known and loved the world over, together in this new game! Featuring deep strategic play, Star Trek Star Realms is easy to learn yet hard to master.
Vendor: Ravensburger
Type: Board Games
Price:
34.95
The classic wooden labyrinth game has challenged and fascinated players of all ages ever since it was introduced in 1946 – in fact, this BRIO Labyrinth Game has sold over 3 million copies worldwide. Place the metal ball at the starting mark and then twist the handles to move the labyrinth board and manoeuvre the metal ball from start to finish, avoiding obstacles along the way. See how far you can come?
Contents:
Vendor: IELLO
Type: Board Games
Price:
13.95
Designer | Masato Uesugi |
Publisher | IELLO |
Players | 2-4 |
Playtime | 30 mins |
Suggested Age | 10 and up |
Integrates With | Welcome Back to the Dungeon |
Welcome to the Dungeon — first released as Dungeon of Mandom — is a push-your-luck dungeon delve in which 2-4 players take turns essentially daring each other to go into a dungeon with less equipment than they start off with while filling the dungeon with monsters. Players can win the game by winning 2 rounds or get eliminated from the game by losing 2 rounds. Each player has a 2-sided players card that has a white side and a red side. The first win taps the player card and the 1st loss flips the card over to the red side. A 2nd loss will have the player turn the card back into the box.
The game is played in rounds. The player sets up the base character and all the equipment equipped. This represents every player as a fully equipped dungeon delver.
Each round, the start player (the person who challenged the dungeon last or the last player to be in a dungeon) can choose to draw a card from the monster deck or pass their turn.
If they choose to draw, they can do one of two things: (1) keep it and de-equip an equipment or (2) place it face down in the dungeon. Placing it face down in the dungeon creates the dungeon deck and fills the dungeon with monsters that the challenger will have to face later. If they choose to pass their turn, they cannot participate in the rest of the round. Once only one person is left after all the other players have passed their turn, that player then becomes the challenger and must go into the dungeon with only the equipment he has equipped.
The player then flips cards off the dungeon deck and fights the monsters within. Some equipment allow you to null the enemy damage or be able to withstand it by increasing your HP. If the player survives the dungeon with at least 1 HP, they win that round. If not, they lose. The players then reshuffles all the cards to make a new monster deck and re-equips all the equipment to start a new round.
The game ends when someone has won twice or one player is the last man standing.
Welcome to the Dungeon includes four different sets of character cards whereas Dungeon of Mandom has only a single character.
Vendor: Sorry We Are French
Type: Board Games
Price:
65.55
Designer |
Marco Canetta Stefania Niccolini |
Publisher | Sorry We Are French |
Players | 1-4 |
Playtime | 60-120 mins |
Suggested Age | 14 and up |
Vendor: Adam's Apple Games, LLC
Type: Board Games
Price:
75.95
Designer |
Ryan Lambert Adam Rehberg |
Publisher | Adam's Apple Games, LLC |
Players | 1-6 |
Playing Time | 60-80 mins |
Suggested Age | 10 and up |
Our planet has run out of resources, and we are forced to move. We have discovered a series of planets and sent our rovers to test their environment with the hope of colonization. Our rovers have confirmed 1-6 viable colonization options. Planet Unknown is a competitive game for 1-6 players where players build and develop the best planet to win!
Each player has a goal of developing the best planet in Planet Unknown. Each round, each player will place one dual resourced tile on their planet, which is a polyomino shape. Each resource represents the infrastructure needed to support life on the planet. Every tile placement is important to cover your planet efficiently and also to build up your planet's engine. After placing the tile, players do two actions associated with the two infrastructure types on the tile. Be careful because some tile placements will trigger "meteors" that make all planets harder to develop and prevent it from scoring points in its row AND column.
Planet Unknown innovates on the popular polyomino trend by allowing simultaneous yet strategic turn-based play via the Lazy S.U.S.A.N. space station in the center of the table. The game also condenses a 3-hour medium weight game into about 70 minutes for 1-6 players no matter the player count.
Curious how we do it, follow along until launch!
—description from the publisher
Vendor: Garphill Games
Type: Board Games
Price:
52.95
Designer |
Shem Phillips |
Publisher | Garphill Games |
Players | 1 |
Playtime | 60 mins |
Suggested Age | 12 and up |
Vendor: Flying Frog Productions
Type: Board Games
Price:
51.95
Designer | Jason C. Hill |
Publisher | Flying Frog Productions |
Players | 2-6 |
Playtime | 90 mins |
Suggested Age | 12 and up |
Honors | |
Expansions |
Last Night on Earth: Growing Hunger |
Reimplemented By | Last Night on Earth: Timber Peak |
Last Night on Earth, The Zombie Game is a survival horror board game that pits small-town Heroes head-to-head against a horde of Zombies. A team of four heroes is chosen by one set of players, and the Zombies are controlled by 1 or 2 players. Each hero has its own special abilities. The board is modular, which changes the layout of the town and start positions of each hero. The game comes with several scenarios, which include simple survival, rescue, or escape. Differing combinations of heroes, scenarios, and board configurations offer a lot of replayability.
A Hero deck and a Zombie deck deliver tactical bonuses to each side. Combat is resolved using 6-sided dice, modified by the weapon cards heroes may be equipped with. Many of the cards include zombie movie tropes to achieve a feel of playing out a horror movie. All the game art is photographic, enhancing the cinematic feel. The game also comes with a CD Soundtrack of original thematic music.
Each hero has its own plastic sculpted miniature. The game also has 14 zombies in two colors. Other objects and effects are represented by high-quality cardboard counters.
Vendor: Mindclash Games
Type: Board Games
Price:
51.95
Designer |
Maël Brunet Julien Chaput |
Publisher | Mindclash Games |
Players | 1-2 |
Playtime | 30-60 mins |
Suggested Age | 12 and up |
Vendor: Nerdy Pup Games
Type: Board Games
Price:
51.95
Designer |
Michael Addison |
Publisher | Nerdy Pup Games |
Players | 1-4 |
Playtime | 45-120 mins |
Suggested Age | 14 and up |