I use it for Century Spice Road, the character cards of LOTR - Journeys, and for the planet cards for Astro Knights. No cards have autocombusted so far... fingers crossed!
Designers |
Trevor Benjamin David Thompson (I) |
Publisher | Osprey Games |
Players | 2 |
Playtime | 45-60 mins |
Suggested Age | 14 and up |
Expansion |
Undaunted: Reinforcements |
Reimplemented By
|
Undaunted: Stalingrad |
Additional Info |
268864/undaunted-normandy
http://boardgamegeek.com/boardgame/268864/undaunted-normandy/forums/63
|
I was on the edge o buying this game for the longest time. I am not a wargamer but know I can say without hesitation that this game is almost perfect to me. I don't know how it works so well, it combines many mechanics that shouldn't work well together but they do so brilliantly.
I'd been wanting to try this gamer for some time and tonight I sat down with my friend Kendrick and in less than 15 minutes, he had explained the game, we then set up the first scenario and proceeded to play. Over the course of the next hour and a half we played the first scenario twice, taking a turn playing each side. I love the puzzle this game presents. The heart of the game is the deck management. Spend too long building the perfect deck and you could see your opponent slip across the board, seize the objectives and win. I love the footprint of the game and the narrative it creates. As I played I found myself thinking how cool would it be if there were other nationality expansions, say like the Canadians :) Bottom line, its easy to learn, has a great narrative, and is quick to play. A game that is appealing to both new or seasoned grognards.
Really easy to get to the table and scratches that itch with a really great system that utilizes a deck of cards. Will get better and better with more entries
Undaunted: Normandy has a good clean system in place that allows for some interesting deck building decisions. I am looking forward to Undaunted Normandy to further explore this system.
This is a great deck building game with a great theme. It is easy to learn and fun to play. Lots of decisions to make with nice thematic ties to mechanics. Although it does not say on the box it can be played solo for a satisfying play experience. There are different methods for this on BGG.
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I use it for Century Spice Road, the character cards of LOTR - Journeys, and for the planet cards for Astro Knights. No cards have autocombusted so far... fingers crossed!